UT Maps
This is a collection of Maps for Unreal Tournament designed by amature map designers. Right now it only has my maps on it but I would love to get more maps from anyone that is willing to give away thier cool maps.
House on the Hill Map Details Screen Shots
File Size:   2.2M
Number of Players: whatever
Map Type: Death Match
Development Date: March 2002 - Present
Last Modified 7-13-2002
My wife and I have always wanted to build our own home. We had a ton of ideas and so I started looking for 3D home modeling software that I could actually design some with and then we decide what we like. I couldn't find one that I liked short of autocad programs. So I decided that since I had been playin around with the unrealed map editor, I might as well try doing it in UT. Due to a slight measuring error, players are about the size of a 2 year old on this map. That's OK, it lets you get into all the small spaces where an adult wouldn't fit. I particularly like the kitchen/great room area.   
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Tanker Map Details Screen Shots
File Size:   1.5M
Map Type: Death Match
Number of Players: 2 - 8
Development Date: June 2001 - July 2001
Last Modified 7-28-2001
After my first real quick and dirty map to teach me how to use unrealed, this was my first attempt at a playable map. I actually like to play this one. It has a main tank cylinder that is low grav and several tunels that lead off of the tank into more tunnels and some rooms. All the rooms have at least 2 ways in and out and most of the tunnels have side passages that lead to other rooms and tunnels. This is made to be more of a hide and seek map that a fighting arena. I have noticed however that most of the action tends to take place in the main cylinder where you will find the shield belt and body armor.   
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4 Square Map Details Screen Shots
File Size:   .5M
Map Type: Death Match
Number of Players: 2 - 8
Development Date: May 2001
Last Modified 7-17-2002
I thought I had lost this one but I was looking for some other files today in my archives and I just stumbled upon this one. This was my very first attempt at map making. If you play this one, you will notice the bad BSP cuts that show a great lack of experience. Even with the bad cuts, this is a pretty fun map. I have just recently added some bot paths but they still need a little tuning. On the first floor it has four big rooms arranged in a square with hallways connecting them. There is a second floor that is just about identical. Then there is one room in the middle where you can go from upstairs to down or vise virsa.   
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